Shokudo
A worker-placement game of feeding hungry forest spirits.
Gather rare ingredients from the Twilight Market and race to serve the guests lined up at your Service Bar, spirits, sprites, and ancient beings alike. Where you choose to serve matters: the earlier your position, the richer the reward, but every guest you skip grows more impatient, and impatience always comes back around.
But speed isn’t everything Miyamoto’s kitchen rewards. Rush without care, and a guest you can’t fully serve costs you standing instead of Prestige. Balance haste with readiness, and let your Signature Dish guide what kind of cook you become.
Easy to learn, quick to master, Shokudo welcomes newer players while giving experienced gamers plenty of positioning and timing decisions to chew on.
Game Gallery
Full Credits
Game Design
Hellis Leiva
Art & Illustration
Sai Beppu
Art Direction / Graphic Design
Manuel de Urruticoechea
Game Development
Rox López
Edition
Diego Burgos
Rox López
Narrative & Lore
Rox López
Components
- 100 Forest Ingredient cards
- 6 Signature Dish Norens
- 24 Guest Cards
- 5 Cooking Spirit Player boards
- 5 Cooking Spirit Meeples
- 120 Culinary Prestige tokens
- 1 Service Bar board (double sided)
Links & Downloads
BGG
Rules (soon)
Commercial Info
Available: 2027 Q1
Estimated MSRP: USD$28
MOQ: 1002 units
EXW China
Logistic Info
Game Box Size: 20 x 20 x 6 cms
Game Box Weight: pending
Games per carton: 6 units










